Hallo zusammen, wir haben heute unsere Bots mal ein bissle besser eingestellt, mit Hilfe von unserem Member [N R W ]Wyatt der auf dem Server heute sehr viel getestet hat sind wir nun zu einer Einstellung gekommen die eigentlich so ganz ok sein sollte, wir haben den moveskill der Bots von 3 auf 2 runter gestellt.Wir haben das AdjustAim haben wir auf 1 gelassen und die CurrentDifficulty auf Stufe 2 gestellt.Hier mal die Beschreibung der Stufen die es gibt: // CurrentDifficulty: Sets the difficulty of the bots. // (0=poorest,1=very poor,2=poor,3=easy frag,4=standard,5=professional,6=uber) CurrentDifficulty = 2 <------ jetzt // AdjustAim: Sets adjust aim. (0/1) AdjustAim = 1 <------- jetzt // moveskill: Sets the combat movement skill of the bots. // (0=off, 1=easy, 2=medium, 3=hard, 4=random) moveskill = 2 <------- jetzt
MfG [N R W ]D@ RK
Markedo
Offline Gefreiter
12.11.2010 10:05
#2 RE: Publicserver Botconfig für Aim and move
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Movement skill = strafing, jumping, ... ? Aiming skill = how fast they make headshots? mfg, Markedo
#3 RE: Publicserver Botconfig für Aim and move
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Movement skill = is for movefrom left and right and jumping ..... Aiming skill = is most for make headshots and hit you and it´s for the reaction time of the bots too. But the CurrentDifficulty = most for the reaction time and more, you can see it here in the Difficulty Levels, we have Difficulty 2 now.this.difficulties = { // Difficulty 0 { FieldOfView = 90.0, ReactionTime = 2.0, MemorySpan = 1.5, AimPersistance = 1.0, MaxTurnSpeed = 720.0, AimStiffness = 60.0, AimDamping = 20.0, AimTolerance = 125, AimErrorX = 25, AimErrorY = 25, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -15, MaxViewPercent = 65, }, // Difficulty 1 { FieldOfView = 90.0, ReactionTime = 2.0, MemorySpan = 1.5, AimPersistance = 1.0, MaxTurnSpeed = 720.0, AimStiffness = 60.0, AimDamping = 20.0, AimTolerance = 125, AimErrorX = 25, AimErrorY = 25, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -15, MaxViewPercent = 65, SnipeDelay = 2.0, }, // Difficulty 2 { FieldOfView = 100.0, ReactionTime = 2.0, MemorySpan = 2.0, AimPersistance = 1.0, MaxTurnSpeed = 720.0, AimStiffness = 50.0, AimDamping = 15.0, AimTolerance = 110, AimErrorX = 20, AimErrorY = 20, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -15, MaxViewPercent = 75, SnipeDelay = 1.6, }, // Difficulty 3 { FieldOfView = 105.0, ReactionTime = 1.0, MemorySpan = 2.5, AimPersistance = 2.0, MaxTurnSpeed = 720.0, AimStiffness = 60.0, AimDamping = 15.0, AimTolerance = 100, AimErrorX = 15, AimErrorY = 15, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -12, MaxViewPercent = 85, SnipeDelay = 0.8, }, // Difficulty 4 { FieldOfView = 110.0, ReactionTime = 0.75, MemorySpan = 3.0, AimPersistance = 2.0, MaxTurnSpeed = 720.0, AimStiffness = 65.0, AimDamping = 15.0, AimTolerance = 90, AimErrorX = 10, AimErrorY = 10, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -10, MaxViewPercent = 90, SnipeDelay = 0.4, }, // Difficulty 5 { FieldOfView = 120.0, ReactionTime = 0.5, MemorySpan = 3.0, AimPersistance = 2.0, MaxTurnSpeed = 720.0, AimStiffness = 75.0, AimDamping = 10.0, AimTolerance = 48, AimErrorX = 5, AimErrorY = 5, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = -5, MaxViewPercent = 100, SnipeDelay = 0.2, }, // Difficulty 6 { FieldOfView = 180.0, ReactionTime = 0.0, MemorySpan = 4.0, AimPersistance = 2.0, MaxTurnSpeed = 720.0, AimStiffness = 75.0, AimDamping = 10.0, AimTolerance = 48, AimErrorX = 0, AimErrorY = 0, AimOffsetX = 0, AimOffsetY = 0, AimOffsetZ = 0, MaxViewPercent = 110, SnipeDelay = 0.1, },
MfG [N R W ]D@ RK
Markedo
Offline Gefreiter
12.11.2010 11:07
#4 RE: Publicserver Botconfig für Aim and move
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So you made the bots easier to kill?
#5 RE: Publicserver Botconfig für Aim and move
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yes i make them easy for the players who are not the best fraggers...
MfG [N R W ]D@ RK
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